Here is a set of Peavey PC1600x patches which act as a front panel for the EMu Morpheus You can use it to access every "preset" parameter except the name, plus a few global or ÒmasterÓ setting which I find useful. This amounts to about 280 parameters, and as each fader has a handful of settings to it you can imagine that it took me a while to build all this. And whatever the problems (see below) I think itÕs still a whole lot better to have 280 odd parameters on 16 presets' worth of faders than on three buttons and a whirlydial. As far as I am aware these should work on a PC1600. Although mine has the PC1600x software installed in it, I have not intentionally used any of the later features. The patches assume your Morpheus is set to an ID number of 00. You will have to set your Morpheus to match this. If you own more than one Morpheus on the same MIDI output, and you have a PC1600x you may wish to edit the patches to take advantage of the global channel option. You will have to set the 4th byte of every sysex string to "gc". Then set your different Morpheii to different "ID" numbers. To edit an individual Morpheus you press "utility" on the PC1600x, and change the "ChOut" value to be 1 more than the Morpheus ID number. (Morpheus ID1 = ChOut 2). The Morpheus is one of many devices that do not always update their screen to reflect the sysex parameter message received (e.g. if the Morpheus is displaying the instrument page and you adjust some other parameter from the PC1600x) you won't see the display change. The effect of the parameter change will occur - you just won't see it. For this reason all the faders and buttons are named. However non numerical parameters (e.g. key ranges which are displayed using note-names) are displayed numerically on the PC1600x (so C-2 through to G8 is displayed as 0 - 127 on the PC1600x). However for some parameters (RT/Note On/FS patchcords, Loop Start and Size, and the Function Generators) the display will jump to show the parameter whose fader you are moving. I would recommend that you either have the Morpheus display visible while you use the PC1600x, or copy the various lists of patchcord sources, destinations, segment shapes etc. etc. and pin them to the wall nearby, or develop your memory. I have enabled the data wheel to "last fader" for all these patches so that it can be used for fine stepping in parameters with a large range. The "instrument" parameter starts not at 0, but at 1792. It seems to me that the PC1600 could be improved by having a numeric display range remapper facility, so that even though the MIDI data run 1792 to 2034 the display would show 0 to 242 when you moved the fader. However this would not solve some problems which are peculiar to the Morpheus. The Filter Type fader is not my finest hour. EMu have the filter types in memory a) not in ascending order as per the list in the manual; b) not contiguous. This means that the display leaps about all over the place, and there are a great many ÒunkFilt00EFÓ (Unknown Filter#00EF ?) type displays. If you can think of a better solution please let me know. Other weirdness If you set the Loop Offset Coarse fader to a positive value and then set the Loop Offset Fine fader to a negative value the Coarse value will have 1 subtracted from it for each decrement of the fine value. The same applies to the Loop Size faders. But then why would you want to set the coarse to positive and the fine to negative anyway? The Function Generator Segment level fader starts from the bottom of its travel with the absolute positive values, and proceeds in this order towards the top of its travel: absolute negative values; delta positive; delta negative; random positive; random negative; random delta positive; random delta negative. This is due to the way EMu chose to allocate the function of the bits in the parameter bytes (page 247 of the manual explains the layout). If you can think of a better solution let me know. Finally the same Patchcord destinations are used for both RT and Note On modulations. However some of these are illegal for RT and the display will read ÒoffÓ for these. Also they are not indexed by sysex in the same order that they appear in the manual. For these few parameters it is definitely worth having a keyboard connected to the MIDI in of the PC1600x so that you can play the module and verify these settings. In every other case what you see is what you get. I normally have a habit of using buttons for parameters where the range doesn't exceed about 8, and so use four buttons, thus saving a fader for more useful work. This means that some of the buttons work in multiples. For example three buttons are used to select the the LFO waveform setting. The first button selects "Tri" or "Saw", the second selects "Sin" or "Sqr" etc. Unfortunately to squeeze in all the parameters I have had to take this practice to extremes for example the "Pan" parameter which takes up 8 buttons. I have thought long and hard about the best way to lay out these patches. I decided on a layout that is somewhat at odds with the Morpheus norm. Basically I have spread the "primary" layer parameters over two PC1600 presets and all the "secondary" parameters over another two. This makes sense to me as I tend to program a layer at a time. Primary and secondary also both include the crossfade parameters, so that you can adjust these whichever layer you are working on. Similarly the RT mods cover two presets, as do the Note On mods. As for the two function generators, these alone take up a whopping six presets. Each fader/button is appropriately named. For buttons with toggle action the name hints at which function is accessed by string 1 and which by string 2. For example a button has the name "LF1 Tri/Saw", with string 1 setting LFO1 wave to Triangle and string 2 setting LFO1 wave to Saw. If the PC1600 display appends "=string2" to this button name you have just set the LFO1 wave to Saw. If you are short of memory with Morpheus patches, you may want to edit all the faders/buttons and remove the names which will save a bunch (in my experience a British Standard Bunch is approximately 250 units in the "memory free" display), but then you'll probably need to make up a card template to remind you where everything is. I will get round to putting some templates for printing out on my web site in due course (Aug 99?), so check that out (it'll be in the "synth" area of the site): http://www.gozen.demon.co.uk/godric/godric.html or http://www.kingston.ac.uk/~mu_s454/godric/godric.html You'll need a sysex downloading utility to squirt the patches from your computer to your Peavey PC1600x. On MacOs I would recommend the Alesis "Freeloader" available from www.alesis.com, and Steve Grace's "SysEx", which can be found in info-mac collections. For more information on this latter e-mail him at sgrace@ioc.net. There are 16 patches: prmry1 This has most of the parameters of the primary layer. scdry1 This has most of the parameters of the secondary layer. prmry2 This has the loop and filter parameters of the primary layer. scdry2 This has the loop and filter parameters of the secondary layer. Prmry2 and scdry2 also both include the crossfade parameters, preset low and high keys, velocity curve and portamento mode which are common to the preset, so that you can adjust these whichever layer you are working on. lfosaux This has the parameters for the two LFOs and the auxiliary envelope. rtmods1 This has the parameters for the first 5 (0-4) Real Time modulation patches. rtmods2 This has the parameters for the next 5 (5-9) Real Time modulation patches. nomods1 This has the parameters for the first 5 (0-4) Note On modulation patches, and the Keyboard Center. nomods2 This has the parameters for the next 5 (5-9) Note On modulation patches, and the Keyboard Center. fg1s123 This has the parameters for the first three segments of Function Generator 1, and the generator amount. fg1s456 This has the parameters for the next three segments of Function Generator 1, and the generator amount. fg1s78 This has the parameters for the last two segments of Function Generator 1, and the generator amount. fg2s123, fg2s456, fg2s78 as above but Function Generator 2. cntrls This has the parameters for the controllers A - D amounts and controller numbers, Foot Switch 1 - 3 destinations and controller number, Pressure amount, and Pitch Bend range. If you find these patches useful, or have suggestions for improvements e-mail me at g.wilkie@kingston.ac.uk. Godric Wilkie